Code:// mesh.h struct D3DXMESHCONTAINER_DERIVED { }; // allocmeshhierarchy.h #include "mesh.h" void GenerateSkinnedMesh (LPDIRECT3DDEVICE9 pDevice, D3DXMESHCONTAINER_DERIVED* pMeshContainer);
What is correct linkage method?[translated]
error C2011: D3DXFRAME_DERIVED repeated definition of d: \ users \ documents \ visual studio 2010 \ projects \ perfectsim v5.0 \ perfectsim v5.0 \ mesh \ mesh.h the 11 1 PerfectSim V5.0
Thanks
Jack