Hello. I'm running a game online and designing a program to help me generate Enemy Stats. Basically, it's supposed to generate 25 numbers between 0 and 7(to represent 8 Attributes on a 25 Point Buy system) and count how many times each number shows up.
Here's what the code looks like:
And here's two outputs.Code:#include <iostream> #include <ctime> #include <cstdlib> using namespace std; int Generate() { int r= rand(); int s= r%7; cout<<r<<"\t"<<s<<endl; return s; } int main() { int Stats[8]; for(int i=0; i<=8; i++) { Stats[i]=0; } for (int i=0; i<25; i++) { srand(time(NULL)); int x= Generate(); Stats[x]++; } for(int i=0; i<=8; i++) { cout<<"Stats["<<i<<"]= "<<Stats[i]<<endl; } }
1:
2:Code:1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 1213308922 0 Stats[0]= 25 Stats[1]= 0 Stats[2]= 0 Stats[3]= 0 Stats[4]= 0 Stats[5]= 0 Stats[6]= 0 Stats[7]= 0 Stats[8]= 0 Disallowed system call: SYS_socketcall
Note that the number does change, but only between runs. What am I doing wrong?Code:1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 1478770843 4 Stats[0]= 0 Stats[1]= 0 Stats[2]= 0 Stats[3]= 0 Stats[4]= 25 Stats[5]= 0 Stats[6]= 0 Stats[7]= 0 Stats[8]= 0 Disallowed system call: SYS_socketcall


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