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  1. #1
    Join Date
    Dec 2010
    Posts
    907

    Mysterious Link time error with xerces parser

    I've included .\xerces-c-3.1.1-x86_64-windows-vc-10.0\include in the include path
    and .\xerces-c-3.1.1-x86_64-windows-vc-10.0\lib in the library path
    where the root is the .vcproj files
    I have included the library xerces-c_static_3D.lib
    I am using double-byte encoding
    I have included the precompiled header XERCES_STATIC_LIBRARY
    I am still receiving:
    [translated]
    Code:
    error	 2	error LNK2019: unresolved external symbol "public: __thiscall xercesc_3_1::XercesDOMParser::XercesDOMParser(class xercesc_3_1::XMLValidator * const,class xercesc_3_1::MemoryManager * const,class xercesc_3_1::XMLGrammarPool * const)" (??0XercesDOMParser@xercesc_3_1@@QAE@QAVXMLValidator@1@QAVMemoryManager@1@QAVXMLGrammarPool@1@@Z) at "public: __thiscall GetValue<struct D3DXVECTOR3>::GetValue<struct D3DXVECTOR3>(void)" (??0?$GetValue@UD3DXVECTOR3@@@@QAE@XZ) referenced by	D:\Users\JACKY\Documents\Visual Studio 2010\Projects\PerfectSim V5.0\PerfectSim V5.0\CCamera.obj	PerfectSim V5.0
    Code:
    #include <xercesc/dom/DOM.hpp>
    #include <xercesc/dom/DOMDocument.hpp>
    #include <xercesc/dom/DOMDocumentType.hpp>
    #include <xercesc/dom/DOMElement.hpp>
    #include <xercesc/dom/DOMImplementation.hpp>
    #include <xercesc/dom/DOMImplementationLS.hpp>
    #include <xercesc/dom/DOMNodeIterator.hpp>
    #include <xercesc/dom/DOMNodeList.hpp>
    #include <xercesc/dom/DOMText.hpp>
    
    #include <xercesc/parsers/XercesDOMParser.hpp>
    #include <xercesc/util/XMLUni.hpp>
    #include <string>
    #include <d3dx9.h>
    
    using namespace std;
    using namespace xercesc;
    
    template<class T>
    class GetValue
    {
    public:
    	GetValue() { }
    	~GetValue() {  }
    	
    	virtual T get(std::string element) = 0;
    
    private:
    	void Initialize(std::string filename);
    
    protected:
    	xercesc::XercesDOMParser m_Parser;
    	xercesc::DOMDocument *doc;
    	
        XMLCh* TAG_root;
    
       
    };
    
    
    
    
     
    class GetD3DXVECTOR3 : public GetValue<D3DXVECTOR3>
    {
    public:
    	GetD3DXVECTOR3() { }
       ~GetD3DXVECTOR3() { }
    
    
    public:
       D3DXVECTOR3 get(std::string element);
    
    private:
       D3DXVECTOR3 m_Vec;
           
    };
    
    
    
     
     
    class GetD3DXMATRIX : public GetValue<D3DXMATRIX>
    {
    public:
    	GetD3DXMATRIX() { }
    	~GetD3DXMATRIX() { }
    
    public:
    	D3DXMATRIX get(std::string element);
    
    
    private:
    	D3DXMATRIX m_Mat;
    };
    Last edited by lucky6969b; December 19th, 2012 at 05:43 AM.

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