[RESOLVED] Validity of new/delete pair (or malloc/free) after pointer casting
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Thread: [RESOLVED] Validity of new/delete pair (or malloc/free) after pointer casting

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  1. #1
    Join Date
    Feb 2011
    United States

    [RESOLVED] Validity of new/delete pair (or malloc/free) after pointer casting

    Pretty much a simple question, but I wanted to confirm what I think I understood from reading elsewhere:

    Goal: To allocate some memory as a char*, read in some binary data, re-interpret it as a float* and then free the memory.

    My code looks like:

    void someFunction(float* &result)
        char * tmp = new char[1000];
        //...Fill the char buffer here...
        result = (float*)tmp; //Reinterpret binary data as floats
        float  * floatData;
        //Do something
        delete[] (char*)floatData;  //Release the memory
    Is the cast back to char* necessary on the red line (or could I have validly left it as float*)? Would it be different if I had written char * tmp = (char*)malloc(sizeof(char)*1000); on the blue line (and correspondingly used free (char*)floatData on the red line?

    Thanks for any guidance you might have.
    Last edited by BioPhysEngr; December 22nd, 2012 at 01:50 AM. Reason: Ah, my original code will segfault. Corrected syntax to pass the result pointer by referece.
    Best Regards,

    All advice is offered in good faith only. You are ultimately responsible for effects of your programs and the integrity of the machines they run on.

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