Code:struct NewPlayer { int level; int intelligence; int damage; }; int CharacterInfo(NewPlayer MageWizard, int Clevel,int Cint, int Cdam) { cin >> Clevel; cin >> Cint; cin >> Cdam; } //***************************************************************** I need a seperate function here that will inherit the values from the structure in the function above.My problem is I dont know how to create a seperate function that will grab the values of the structure from CharacterInfo(NewPlayer MageWizard, int Clevel,int Cint, int Cdam) to later be called upon in int main() ***The purpose of the seperate function is to use the structure values from the function above to forumlate an equation that will return a single integer value that will later be displayed in int main() //****************************************************************** int main() { NewPlayer Wizard; int Flevel, Fdamage, Fintelligence; CharacterInfo(Wizard, Flevel, Fdamage, Fintelligence) //********************************************************* use the new function here to display the returned int value //********************************************************* }


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