How to call Dialog window (formed as resource) from a .DLL
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Thread: How to call Dialog window (formed as resource) from a .DLL

  1. #1
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    How to call Dialog window (formed as resource) from a .DLL

    Hello,

    Is there some document, that describe the sequence of actions, that result in displaying of a Dialog Window from a .DLL.
    One important detail - the Dialog Window is created via resource/toolbox inteface.

    Below is code from some example (which works), that displays simple window (with client area inside it).
    In this code the window class is ctreated inside of application class.
    Here is extract from application class:

    Code:
    class CMyWindow : public CFrameWnd
    {
    	CStatic* cs;
    public:
    	CMyWindow();
    };
    
    CMyWindow::CMyWindow()
    {
    	Create(NULL, L"MyWindow", WS_VISIBLE, CRect(0,0,200,200));
    	cs = new CStatic();
    	cs->Create(L"AAAAA", WS_CHILD|WS_VISIBLE|SS_CENTER, CRect(50, 80, 150, 150), this);
    }
    
    BOOL Cvpi_MFC_regularApp::InitInstance()
    {
    	CWinApp::InitInstance();
    	m_pMainWnd = new CMyWindow();
    	m_pMainWnd->ShowWindow(SW_SHOW);
    	m_pMainWnd->UpdateWindow();
    	return TRUE;
    }
    Below is extract from new .DLL application class, which doesn't work (resource IDD_FORMVIEW, associated with class CPixie3_DLG in't displayed).
    It's shorter, than previous one, as CPixie3_DLG class is already created.
    Code:
    BOOL CPixie3_GUIApp::InitInstance()
    {
    	CWinApp::InitInstance();
    	m_pMainWnd = new CPixie3_DLG();
    	m_pMainWnd->ShowWindow(SW_SHOW);
    	m_pMainWnd->UpdateWindow();
    	return TRUE;
    }
    Where is my mistake ?

    Thanks in advance.

    Pavel.

  2. #2
    VictorN's Avatar
    VictorN is offline Super Moderator Power Poster
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    Re: How to call Dialog window (formed as resource) from a .DLL

    Debug your code, step in the CPixie3_DLG() ctor and see what and where goes wrong.

    Besides, it is not clear from your description what exactly did you place into the DLL: dialog resource? some class implementations (which classes)?
    And how do you use this dll: using LoadLibrary or somehow else?
    Victor Nijegorodov

  3. #3
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    Re: How to call Dialog window (formed as resource) from a .DLL

    Hello Victor,

    Thanks for response. I don't beleave, that it would be possible to debug, because .DLL is called from external CAD tool.
    The .DLL must provide GUI to external tool.
    In its most basic realisation I want .DLL show simple Dialog window IDD_FORMVIEW built in resource editor.
    After buiding of the resource IDD_FORMVIEW I associated it with the class CPixie3_DLG (class CPixie3_DLG : public CFormView).

    In MFC application (.exe, not .DLL) the dialog resource is attached to window inside of doc template like this:
    Code:
    	CSingleDocTemplate* pDocTemplate;
    	pDocTemplate = new CSingleDocTemplate(
    		IDR_MAINFRAME,
    		RUNTIME_CLASS(CMFC_App1Doc),
    		RUNTIME_CLASS(CMainFrame),       // main SDI frame window
    		RUNTIME_CLASS(CMFC_App1View));
    	if (!pDocTemplate)
    		return FALSE;
    	AddDocTemplate(pDocTemplate);
    Should I adapt the same approach for my .DLL application - i.e. create and initialize CSingleDocTemplate object, or there is more simple method.
    After all I don't need Doc class neither View ...

    Regards,

    Pavel.

  4. #4
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    Re: How to call Dialog window (formed as resource) from a .DLL

    As I told already for simple window it works fine: inside of window constructor I call function Create:
    Code:
    Create(NULL, L"MyWindow", WS_VISIBLE, CRect(0,0,200,200));
    Should I do something inside of class constructor (class, that is associated with resource IDD_FORMVIEW).
    For the moment this constructor is empty.
    Here is class declaration:
    Code:
    #pragma once
    
    // CPixie3_DLG form view
    
    class CPixie3_DLG : public CFormView
    {
    	DECLARE_DYNCREATE(CPixie3_DLG)
    
    public:
    	CPixie3_DLG();           // protected constructor used by dynamic creation
    	virtual ~CPixie3_DLG();
    
    public:
    	enum { IDD = IDD_FORMVIEW };
    #ifdef _DEBUG
    	virtual void AssertValid() const;
    #ifndef _WIN32_WCE
    	virtual void Dump(CDumpContext& dc) const;
    #endif
    #endif
    
    protected:
    	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
    
    	DECLARE_MESSAGE_MAP()
    };
    and here is implementation:
    Code:
    // Pixie3_DLG.cpp : implementation file
    //
    
    #include "stdafx.h"
    #include "Pixie3_GUI.h"
    #include "Pixie3_DLG.h"
    
    
    // CPixie3_DLG
    
    IMPLEMENT_DYNCREATE(CPixie3_DLG, CFormView)
    
    CPixie3_DLG::CPixie3_DLG()
    	: CFormView(CPixie3_DLG::IDD)
    {
    
    }
    
    CPixie3_DLG::~CPixie3_DLG()
    {
    }
    
    void CPixie3_DLG::DoDataExchange(CDataExchange* pDX)
    {
    	CFormView::DoDataExchange(pDX);
    }
    
    BEGIN_MESSAGE_MAP(CPixie3_DLG, CFormView)
    END_MESSAGE_MAP()
    
    
    // CPixie3_DLG diagnostics
    
    #ifdef _DEBUG
    void CPixie3_DLG::AssertValid() const
    {
    	CFormView::AssertValid();
    }
    
    #ifndef _WIN32_WCE
    void CPixie3_DLG::Dump(CDumpContext& dc) const
    {
    	CFormView::Dump(dc);
    }
    #endif
    #endif //_DEBUG
    
    
    // CPixie3_DLG message handlers
    Thanks in advance

    Pavel.

  5. #5
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    Re: How to call Dialog window (formed as resource) from a .DLL

    Quote Originally Posted by Pavel_47 View Post
    I don't beleave, that it would be possible to debug, because .DLL is called from external CAD tool.
    You'd better believe that. Or, which is even better, read some good book on debugging in Windows. This DLL debug is kinda trivial: you Attach To Process of your "external CAD tool" and set a breakpoint in your DLL sources wherever you need that. When your DLL code gets executed, the breakpoint is hit.

    Should I adapt the same approach for my .DLL application - i.e. create and initialize CSingleDocTemplate object, or there is more simple method.
    You have to decide what your goal is, SDI+CFormView or just a dialog, plain and simple. If you decide to go with SDI, you should adopt the CSingleDocTemplate approach you mentioned. Otherwise the code is going to be different. But this is your decision as well as your design and your requirements that we have no idea about. And again, you'd better get some good reading on MFC programming to understand approaches, differences and implications.
    Best regards,
    Igor

  6. #6
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    Re: How to call Dialog window (formed as resource) from a .DLL

    What books do you recommend for debugging in Windows and MFC programming? I would value your opinion.

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  8. #8
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    Re: How to call Dialog window (formed as resource) from a .DLL

    Quote Originally Posted by Igor Vartanov View Post
    You have to decide what your goal is, SDI+CFormView or just a dialog, plain and simple. If you decide to go with SDI, you should adopt the CSingleDocTemplate approach you mentioned. Otherwise the code is going to be different. But this is your decision as well as your design and your requirements that we have no idea about. And again, you'd better get some good reading on MFC programming to understand approaches, differences and implications.
    Hello Igor,

    Thank you for response. Unfortunately I have no time to follow your advise and study in depth MFC programming, as the CAD interface isn't the main part in project, there is a lot of work outside of C++ programming. I've already studied "Beginning Visual C++ 2010", Ivor Horton. I don't know if it's good book or not but there I didn't find answer to my problem. Can you, please, advise me the simplest way to show some dialog window (created with resource editor and toolbox). I know already how to do it when window is created without resource editor ... But my GUI can be quite complicated and I would like to build it resource editor rather than create all controls writing the code.

    Best Regards,

    Pavel.

  9. #9
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    Re: How to call Dialog window (formed as resource) from a .DLL

    Quote Originally Posted by Pavel_47 View Post
    Below is extract from new .DLL application class, which doesn't work (resource IDD_FORMVIEW, associated with class CPixie3_DLG in't displayed).
    It's shorter, than previous one, as CPixie3_DLG class is already created.
    Code:
    BOOL CPixie3_GUIApp::InitInstance()
    {
    	CWinApp::InitInstance();
    	m_pMainWnd = new CPixie3_DLG();
    	m_pMainWnd->ShowWindow(SW_SHOW);
    	m_pMainWnd->UpdateWindow();
    	return TRUE;
    }
    Where is my mistake ?
    Well, except the fact that you go with technology you are not familiar with... These are two typical snippets for dialogs:
    1.
    Code:
    BOOL CPixie3_GUIApp::InitInstance()
    {
    	CWinApp::InitInstance();
    	CPixie3_DLG * pDlg = new CPixie3_DLG();
    	m_pMainWnd = pDlg;
            pDlg->Create(IDD_FORMVIEW);
            pDlg->ShowWindow(SW_SHOW);
    	pDlg->UpdateWindow();
    	return TRUE;
    }
    The code implies the dialog class is adapted to be destroyed explicitly by calling DestroyWindow(), but not CDialog::OnCancel() or CDialog::OnOK(). And C++ object is deleted explicitly in PostNcDestroy() handler.

    2.
    Code:
    BOOL CPixie3_GUIApp::InitInstance()
    {
    	CWinApp::InitInstance();
    	CPixie3_DLG dlg;
            dlg.DoModal();
    	return FALSE;
    }
    The code implies the dialog is destroyed by OnOK or OnCancel, and C++ object is destroyed automatically on leaving InitInstance scope..
    Best regards,
    Igor

  10. #10
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    Re: How to call Dialog window (formed as resource) from a .DLL

    BTW, creating window in C++ constructor is a bad style in MFC.
    Best regards,
    Igor

  11. #11
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    Re: How to call Dialog window (formed as resource) from a .DLL

    Quote Originally Posted by Igor Vartanov View Post
    BTW, creating window in C++ constructor is a bad style in MFC.
    thanks Igor. I adapted 1st solution. Now it's much better, but still not perfect.
    When I load my project, the dialog window doesn't appear (from VSIM27 to VSIM29 on the picture).
    It appears only when I restart already loaded project (from VSIM29 to VSIM30). It was not the case when I excersized with simple window (not resource-based).
    Moreover CAD tool becames instable ... after about 2 min its window dissappeared.
    Probably it's due to destroy issues, that I didn't yet implement.

    I'll try to advance in this way. I appologize in advance for stupid questions:
    1. Shoud I call DestroyWindow() in the Dialog class destructor?
    2.
    And C++ object is deleted explicitly in PostNcDestroy() handler
    Could you, please develop a little bit more this issue. Unfortunately I'm not aware of PostNcDestroy().

    Thank you in advance,

    Pavel.
    Name:  Pixie3_GUI_displaying.JPG
Views: 86
Size:  89.9 KB

  12. #12
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    Re: How to call Dialog window (formed as resource) from a .DLL

    Quote Originally Posted by Pavel_47 View Post
    1. Shoud I call DestroyWindow() in the Dialog class destructor?
    No. In OnClose() handler I believe. Of course you add ON_WM_CLOSE() to message map and send WM_CLOSE on OK or Cancel.

    2. Could you, please develop a little bit more this issue. Unfortunately I'm not aware of PostNcDestroy().
    You just add to your dialog class this virtual member function:

    Code:
    void PostNcDestroy()
    {
        delete this;
    }
    MSDN provides lots of simple sample projects.
    Last edited by Igor Vartanov; January 20th, 2013 at 06:11 AM.
    Best regards,
    Igor

  13. #13
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    Re: How to call Dialog window (formed as resource) from a .DLL

    Quote Originally Posted by Igor Vartanov View Post
    No. In OnClose() handler I believe. Of course you add ON_WM_CLOSE() to message map and send WM_CLOSE on OK or Cancel.

    You just add to your dialog class this virtual member function:

    Code:
    void PostNcDestroy()
    {
        delete this;
    }
    MSDN provides lots of simple sample projects.
    I tried your proposition as I understood it. Unfortunately nothing changed.
    Here is declaration of Dialog Class:
    Code:
    #pragma once
    
    // CPixie3_DLG1 dialog
    
    class CPixie3_DLG1 : public CDialog
    {
    	DECLARE_DYNAMIC(CPixie3_DLG1)
    
    public:
    	CPixie3_DLG1(CWnd* pParent = NULL);   // standard constructor
    	virtual ~CPixie3_DLG1();
    
    // Dialog Data
    	enum { IDD = IDD_DIALOG };
    
    protected:
    	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
    	void PostNcDestroy()
    	{
    		delete this;
    	}
    
    	DECLARE_MESSAGE_MAP()
    public:
    	afx_msg void OnClose();
    	afx_msg void OnBnClickedOk();
    };
    and here is its implementation:
    Code:
    // Pixie3_DLG1.cpp : implementation file
    //
    
    #include "stdafx.h"
    #include "Pixie3_GUI.h"
    #include "Pixie3_DLG1.h"
    #include "afxdialogex.h"
    #include "vpi_user.h"
    
    // CPixie3_DLG1 dialog
    
    IMPLEMENT_DYNAMIC(CPixie3_DLG1, CDialog)
    
    CPixie3_DLG1::CPixie3_DLG1(CWnd* pParent /*=NULL*/)
    	: CDialog(CPixie3_DLG1::IDD, pParent)
    {
    	vpi_printf("Inside of CPixie3_DLG1 consructor\n");
    }
    
    CPixie3_DLG1::~CPixie3_DLG1()
    {
    }
    
    void CPixie3_DLG1::DoDataExchange(CDataExchange* pDX)
    {
    	CDialog::DoDataExchange(pDX);
    }
    
    
    BEGIN_MESSAGE_MAP(CPixie3_DLG1, CDialog)
    	ON_WM_CLOSE()
    	ON_BN_CLICKED(IDOK, &CPixie3_DLG1::OnBnClickedOk)
    END_MESSAGE_MAP()
    
    
    // CPixie3_DLG1 message handlers
    
    
    void CPixie3_DLG1::OnClose()
    {
    	// TODO: Add your message handler code here and/or call default
    
    	CDialog::OnClose();
    }
    
    
    void CPixie3_DLG1::OnBnClickedOk()
    {
    	OnClose();
    	CDialog::OnOK();
    }
    I also tried the second option:
    Code:
    vpi_printf("Initialization starts ...\n");
    CWinApp::InitInstance();
    CPixie3_DLG1 dlg;
    dlg.DoModal();
    vpi_printf("Initialization finishes ...\n");
    return FALSE;
    Unfortunately it doesn't work at all. I think DoModal function cannot be used in my case, where there is no parent window.
    Here is CAD tool output window (with vpi_printf function messages):
    Name:  Pixie3_GUI_displaying2.JPG
Views: 87
Size:  17.2 KB

    As you can constate, the dialog constructor didn't accomplish his job (message "Initialization finishes ...\n" didn't appear.

    Best Regards,

    Pavel.

  14. #14
    VictorN's Avatar
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    Re: How to call Dialog window (formed as resource) from a .DLL

    Quote Originally Posted by Pavel_47 View Post
    ...
    As you can constate, the dialog constructor didn't accomplish his job (message "Initialization finishes ...\n" didn't appear.
    Pavel, the dialog constructor did accomplish his job.
    Perhaps DoModal() had some problems... What did it return?
    Victor Nijegorodov

  15. #15
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    Re: How to call Dialog window (formed as resource) from a .DLL

    Quote Originally Posted by VictorN View Post
    Pavel, the dialog constructor did accomplish his job.
    Perhaps DoModal() had some problems... What did it return?
    Of course, I've been mistaken ... Surely it's DoModal(), that causes problem. As I noted before, probably it cannot be used in my case ... So, the 1st solution, proposed by Igor (using Create function) probably is the only one. The "restart run" issue must be resolved for correct functionnality.

    Regards,

    Pavel.

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