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  1. #1
    Join Date
    Jan 2013
    Posts
    1

    Problems on the surface of Hexahedral mesh generation using octree based approach

    Hello Every one,


    I have written code for an algorithm , which generates hexa hedral mesh using octree based approach. But, the inner mesh is fine. But, on the surface there are some flipovers. I have attached an image of my output with the problem I have talked about in red circles. Could an one be able to tell me how to over come that? Thanking you.Name:  boundary.jpg
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  2. #2
    Join Date
    Apr 1999
    Posts
    26,727

    Re: Problems on the surface of Hexahedral mesh generation using octree based approach

    Quote Originally Posted by vermaharish View Post
    Hello Every one,


    I have written code for an algorithm , which generates hexa hedral mesh using octree based approach. But, the inner mesh is fine. But, on the surface there are some flipovers. I have attached an image of my output with the problem I have talked about in red circles. Could an one be able to tell me how to over come that? Thanking you.Attachment 30877
    You "overcome" problems by doing something I'm sure you've heard of, and any programmer would do for these problems:

    Debug your code.

    What else are we to tell you?

    Regards,

    Paul McKenzie

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