Recommendation on C# Level Editor Controls
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  1. #1
    Join Date
    Mar 2005
    Location
    Detroit MI
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    Recommendation on C# Level Editor Controls

    Hey There,

    I'm working on a mobile game and a level editor for it in C# .NET.

    I need a recommendation on which control to use (and some high-level info on how to go about implementing) for the canvas.

    I need to be able to:
    - drop PNG files, move them, stretch them, rotate, etc.
    - be able to read info on all child objects to serialize to XML
    - be able to add layers for sprite/png groups
    - adjust opacity/ alpha of sprites and layers

    Any recommendations on the "canvas" control I should use? I've seen XNA implementations, but given that XNA is moribund and overly complicated, I'd prefer a different, more conventional winforms approach.

    Any suggestions greatly welcomed.

    Thanks!
    Last edited by BigWinston; January 30th, 2013 at 09:25 AM.
    Regards,

    Big Winston

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