August 10th, 2013, 01:53 AM
Moving mouse position
I am writing a program to map keyboard and mouse to an xbox 360 controller with win32 and xinput. I have everything going fine but when im trying to control the mouse with the thumbsticks I get problems with the movement if my program has the focus it moves fine but when I put another window in focus the movement is over sensitive here is the code I am using
I have tried everything to fix it any advice.
if(_controllerState.Gamepad.sThumbRX >= XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE)
profile->Buttons->input.type = INPUT_MOUSE;
profile->Buttons->input.mi.dwExtraInfo = GetMessageExtraInfo();
profile->Buttons->input.mi.time = 0;
profile->Buttons->input.mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_VIRTUALDESK;
profile->Buttons->input.mi.mouseData = 0;
profile->Buttons->input.mi.dx = mousepos.x * (65535.0f / GetSystemMetrics(SM_CXSCREEN));
profile->Buttons->input.mi.dy = mousepos.y * (65535.0f / GetSystemMetrics(SM_CYSCREEN));
SendInput(1, &profile->Buttons->input, sizeof(INPUT));
August 12th, 2013, 01:48 AM
Re: Moving mouse position
Originally Posted by william3711
In principle, you could move the mouse position with SetCursorPos ... you should can move it, or else you have another issue ..
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