So lets say i have a project called Epic

and Epic calls upon a Json file for its information, so that i can edit the json file when needed.

Now lets say i have a .cs file called EpicSettings, and my main forum refers to Epicsettings.json, which its default is generated from EpicSettings.cs

Now lets say i have the code

Code:
defaultLauncherSettings.EpicVersion = "Epicversion.jar";
and in most cases it refers to that, and im happy. but lets say i have a button, and i want it to ignore that, and do something else when i press the button. Lets say i want it to do "EpicVersion2.jar"

Heres what i have right now;

Code:
        private void toolStripButton4_Click(object sender, EventArgs e)
        {
            SetStatus("Logging In...");
            progressBar.Value = 10;
            progressBar.Value = 100;
            launchWithForge = null;

            if (!Epic.Launcher.Start(usernameInput.Text, passwordInput.Text, settings, false))
            {
                SetStatus("Invalid Login !");
                progressBar.Value = 0;
                return;
                
                }

            if (settings.closeWhenStarting == true)
            {
                this.Close();
            }
        }
And in
Code:
            SetStatus("Logging In...");
            progressBar.Value = 10;
            progressBar.Value = 100;
            launchWithForge = null;
i want it to ignore that code, what would i put in there to do so?