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February 17th, 2014, 02:21 PM
#1
Beginner - Impossible to Draw a simple Triangle with OpenGL
Hello,
First of all, sorry for this newbie thread, but I'm encountering problems to draw a simple triangle with SDL and OpenGL.
My IDE is Code::Blocks.
In debug mode, there is no Error/warning, the window is corretly open but nothing is showed inside.
Like no OpenGL commands are read...
Here is my little C++ program, Can you help me to figure out where is the problem ? thx
#include <SDL2/SDL.h>
#include <GL/gl.h>
#include <GL/glu.h>
int main(int argc, char ** argv) {
SDL_Window* mainWindow = SDL_CreateWindow(
"OpenGL Triangle",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
640,
480,
SDL_WINDOW_OPENGL
);
bool continuer = true;
SDL_Event event;
while (continuer) {
SDL_WaitEvent(&event);
switch(event.type) {
case SDL_QUIT:
continuer = false;
}
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glBegin(GL_TRIANGLES);
glColor3ub(255,0,0);
glVertex2d(-0.75,-0.75);
glColor3ub(0,255,0);
glVertex2d(0,0.75);
glColor3ub(0,0,255);
glVertex2d(0.75,-0.75);
glEnd();
glFlush();
SDL_GL_SwapWindow(mainWindow);
}
SDL_Quit();
return 0;
}
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