In my Visual C++ app, I know the total objects(CMyObject) to be allocated is 16728064 and each object is 64 byte, so the total memory to be allocated is 1GB. The memory will be allocated in the beginning, used in the whole lifetime of the app, and release in the end.

In such a case, what is the best way to allocate the memory?

Current I try to allocate the memory at the beginning, as follows:

CMyObject *p = new CMyObject[16728064];

// Perform tasks.

delete [] p;

But the allocation will fail for most of the time. Now I want to do as follows:

CMyObject *p[10];

p[0] = new CMyObject[1672806];

p[1] = new CMyObject[1672806];



// Perform tasks

Delete [] p[0];

….

This seems to work for some time.

Therefore, should I split the allocation into pieces as small as possible? Or are there any good solutions for such a situation?

Thanks