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  1. #61
    Arjay's Avatar
    Arjay is offline Moderator / EX MS MVP Power Poster
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    Re: Troubles with opening CG forums started Oct 26 2015

    Quote Originally Posted by Steve R Jones View Post
    I can't help but think the issue is related to the ads.
    Get rid of the ads.

  2. #62
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    Re: Troubles with opening CG forums started Oct 26 2015

    Heidi is running a test with the css files on one of our other forums to see if the change she made works. If the change she made doesn't break that site, then I've asked her to roll it out here as quickly as possible. The test needs a little time (day or two) before she will say thumbs up or thumbs down. Hopefully that is today or tomorrow.
    -----------------------------------------------
    Brad! Jones,
    Yowza Publishing
    LotsOfSoftware, LLC

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  3. #63
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    Re: Troubles with opening CG forums started Oct 26 2015

    The tests on the other forum looked extremely (EXTREMELY) good. As such, Heidi has gone ahead and rolled out the change here on Codeguru. Please let me know if (from this point) you notice an improvement on page renderings and such.

    Did her fix help?

    Thanks!
    Brad!
    -----------------------------------------------
    Brad! Jones,
    Yowza Publishing
    LotsOfSoftware, LLC

    -----------------------------------------------

  4. #64
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    Re: Troubles with opening CG forums started Oct 26 2015

    So far so good. Seems a bit snappier too (even with all the stuff I don't GET).

    gg

  5. #65
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    Re: Troubles with opening CG forums started Oct 26 2015

    Likewise a good day.
    All advice is offered in good faith only. All my code is tested (unless stated explicitly otherwise) with the latest version of Microsoft Visual Studio (using the supported features of the latest standard) and is offered as examples only - not as production quality. I cannot offer advice regarding any other c/c++ compiler/IDE or incompatibilities with VS. You are ultimately responsible for the effects of your programs and the integrity of the machines they run on. Anything I post, code snippets, advice, etc is licensed as Public Domain https://creativecommons.org/publicdomain/zero/1.0/ and can be used without reference or acknowledgement. Also note that I only provide advice and guidance via the forums - and not via private messages!

    C++23 Compiler: Microsoft VS2022 (17.6.5)

  6. #66
    2kaud's Avatar
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    Re: Troubles with opening CG forums started Oct 26 2015

    Still looking good
    All advice is offered in good faith only. All my code is tested (unless stated explicitly otherwise) with the latest version of Microsoft Visual Studio (using the supported features of the latest standard) and is offered as examples only - not as production quality. I cannot offer advice regarding any other c/c++ compiler/IDE or incompatibilities with VS. You are ultimately responsible for the effects of your programs and the integrity of the machines they run on. Anything I post, code snippets, advice, etc is licensed as Public Domain https://creativecommons.org/publicdomain/zero/1.0/ and can be used without reference or acknowledgement. Also note that I only provide advice and guidance via the forums - and not via private messages!

    C++23 Compiler: Microsoft VS2022 (17.6.5)

  7. #67
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    Re: Troubles with opening CG forums started Oct 26 2015

    Same here. Good fix

    gg

  8. #68
    2kaud's Avatar
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    Re: Troubles with opening CG forums started Oct 26 2015

    I've had no issues since 19 December - so it looks like this has been fixed
    All advice is offered in good faith only. All my code is tested (unless stated explicitly otherwise) with the latest version of Microsoft Visual Studio (using the supported features of the latest standard) and is offered as examples only - not as production quality. I cannot offer advice regarding any other c/c++ compiler/IDE or incompatibilities with VS. You are ultimately responsible for the effects of your programs and the integrity of the machines they run on. Anything I post, code snippets, advice, etc is licensed as Public Domain https://creativecommons.org/publicdomain/zero/1.0/ and can be used without reference or acknowledgement. Also note that I only provide advice and guidance via the forums - and not via private messages!

    C++23 Compiler: Microsoft VS2022 (17.6.5)

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