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November 19th, 2008, 09:07 AM
#1
How to use CCriticalSection
Hi,
I'm trying to figure out how to use CCriticalSection. I have a worker thread using AfxBeginThread that continuously adds values to a CArray in one of my classes:
void CMyClass::Function_Called_In_Thread()
{
int Value = ...;
MyArray.Add(Value);
}
In the meantime, the user interface visualizes the data on screen (using a timer set every 40 ms) using:
void CMyClass::Function_For_Screen()
{
MyCriticalSection.Lock();
Show_On_Screen(MyArray[i]);
MyCriticalSection.Unlock();
}
This is how I use the critical section. I've tried also to use critical section additionally here:
void CMyClass::Function_Called_In_Thread()
{
MyCriticalSection.Lock();
int Value = ...;
MyArray.Add(Value);
MyCriticalSection.Unlock();
}
In the latter case however, nothing gets showed on screen. If I don't do this however, the program still crashes at times in the function for the screen when trying to access my array at a certain position. What is the correct way to use CCriticalSection such that the data gets displayed on screen correctly and the program doesn't crash?
۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞
۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞
۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞
۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞
۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞
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۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞۞
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