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November 6th, 2009, 12:39 AM
#1
Buffer as a parameter
Hi, i am trying to use a buffer before sending it to a canvas, and I am having problems finding out how to set the buffer as a parameter in one of my classes. Im doing this:
Code:
void Muestrate(BufferedGraphics ^buffer);
This is the same way i used to set a canvas a parameter, although it wont work with the buffer. I keep getting a syntax error. Any help please? Thanks in advance.
Last edited by limpit; November 6th, 2009 at 12:42 AM.
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