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March 16th, 2010, 11:16 AM
#1
Newbie writing a game...
Hi,
I am fairly experienced with C++, but I have never done anything with graphics, and I would like to start writing a game.
My first attempt at a simple game used VisualStudio.NET, and I used Windows.Forms to display simple 2D graphics (using .NET graphics objects), and Windows.Forms.Buttons to introduce user input to the game.
However, this is obviously a very simple prototyping way to develop a game, so I am wondering what the professional approach is to displaying graphics and creating buttons. I am looking into using OpenGL for some simple 2D graphics - would I use this to create buttons etc?
Thanks.
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