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August 28th, 2011, 10:56 AM
#1
How to use Sleep() correctly
I'm trying to use the Thread.Sleep() function, but when I do it is not working correctly.
I want to do some actions, sleep for 2 seconds, then do some more actions. However, the actions that should occur before the sleep are happening after. I'm not sure how to do this better. Here's my code:
((ImageView) v).setImageDrawable(drawables[i][j]);
//Play the sound
MediaPlayer mp = MediaPlayer.create(getBaseContext(), R.raw.trucksound);
mp.start();
try{
Thread.currentThread().sleep(delay);//sleep for 1000 ms
}
catch(InterruptedException ie){
}
Thanks for your help.
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