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June 13th, 2012, 01:55 AM
#1
CreateCompatibleBitmap failed
Hello,
I has a problem with CreateCompatibleBitmap.
the usage in short:
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CBitmap bm;
CClientDC dc(NULL);
bm.CreateCompatibleBitmap(&dc,4096,4096);
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If I understand it right, it needs 4096*4096*3= approx. 50MB of video memory.
Is this correct?
For my current project it is used once in the app. I has to restart the app many times. No problem half of the day.
But then I get the error 8: "insufficient memory". It can only resolved if I restart the PC.
Is the problem in my app?
Does win XP grabs memory and do not release it?
Is it really the video memory?
Can I check the free video memory?
Thx for any helps!
Ralf
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