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September 12th, 2006, 10:59 AM
#1
What is Java3D?
Hi,
I would like to know more about Java3D. Yes, its something about graphics.
But is it a graphics API like OpenGL?
And what game engines use Java3D?
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September 25th, 2006, 06:21 AM
#2
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September 26th, 2006, 02:33 AM
#3
Re: What is Java3D?
Hi ,
Java3D is an API for writing 3D graphics applications for java developers ( it includes games )
Unlike OpenGL , it is a high level library for Rendering Graphics output.
Java3D uses OPenGL (or DirectX in Windows ) to sent the graphics stuff to ur Graphics Card (which inturn updates ur screen )
if ur aim is to learn how Graphics programming is going to be done in 21st century , Java3D is a good library to begin with.
Rather than bothering about low level details of the Graphics rendering process, Java3D helps to think Graphics programming as DataBase programming ( Database is not relational )
The philosophy is , u specify what stuff are to be rendered and how things are related to each other and what kind of animation to support !. How to implement is our (java3d library designer's ) headache.
Once u have mastered what a SceneGraph is and how to use it , u can produce stunning graphics in far less time than using OpenGL.
learn what is a scene graphs , rest is practice. (of course , i am assuming u know what is a vector (mathematical one ) and matrix is )
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