CodeGuru Home VC++ / MFC / C++ .NET / C# Visual Basic VB Forums Developer.com
Results 1 to 2 of 2

Thread: file format

  1. #1
    Join Date
    Nov 2008
    Posts
    2

    file format

    Hello all:

    I'm developing a game in Opengl and C++ that use md2 files for models with PCX image format but the image quality is poor, what image format you recommend i use and for the level map, do i must use md2 files?.

    Thank you in advance.

  2. #2
    Join Date
    Mar 2009
    Posts
    12

    Re: file format

    PCX files can be 256 colors or 24-bit, so I think it's more of a matter of selecting a format with the appropriate bit depth.
    Also try TGA or PNG. Both can do 32-bit with alpha channel.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  





Click Here to Expand Forum to Full Width

Featured