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May 5th, 2009, 08:39 AM
#4
Re: How to draw simple 3d shapes?
Thanx for your replies!
Of what i read, i think i will not need the complexness of advanced 3d graphics, just some basic functions like drawing 3d polygons, scaling them , rotating them, and moving the camera around.
I am currently trying to find information in the DirectX Samples, but unfortunately most topics are either too advanced or irrelevant to what i need.
I have managed so far to create my own functions for creating and drawing my own 3d polygons, as long as the are Convex polygons.(Simply by using DrawPrimitive(D3DPT_TRIANGLEFAN....) )
I think i will not be able to make code able to manage Concave Polygons 
If there is any library or article you know, which covers the above case, i would be delighted to learn about it.
(For a hint of what polygons are: http://en.wikipedia.org/wiki/Convex_polygon )
Thanx in advance,
Stakon.
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