Thanx for your replies!

Of what i read, i think i will not need the complexness of advanced 3d graphics, just some basic functions like drawing 3d polygons, scaling them , rotating them, and moving the camera around.

I am currently trying to find information in the DirectX Samples, but unfortunately most topics are either too advanced or irrelevant to what i need.

I have managed so far to create my own functions for creating and drawing my own 3d polygons, as long as the are Convex polygons.(Simply by using DrawPrimitive(D3DPT_TRIANGLEFAN....) )
I think i will not be able to make code able to manage Concave Polygons
If there is any library or article you know, which covers the above case, i would be delighted to learn about it.

(For a hint of what polygons are: http://en.wikipedia.org/wiki/Convex_polygon )

Thanx in advance,
Stakon.