Hi all,I'm new to CodeGuru,I'm Romanian and I can't speech very good english.I'm using Visual C++ Professional, and CLR.I'm still learning C++.My project is a Server Manager (for HLDS).I'm trying to set "hlds.exe" process to HIGH priority,but first,I check if the process is active.Problem : My function allways return false and I can't see the mistake.
Function :
Code:
bool HLDSIsRunning()
{    
unsigned long aProcesses[1024], cbNeeded, cProcesses;
if(EnumProcesses(aProcesses, sizeof(aProcesses), &cbNeeded) == 0)
return false;

cProcesses = cbNeeded / sizeof(unsigned long);
for(unsigned int i = 0; i < cProcesses; i++)
		{
			if(aProcesses[i] == 0)
			continue;

		HANDLE hProcess = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, 0, aProcesses[i]);
		TCHAR buffer[50];
		GetModuleBaseName(hProcess, 0, buffer, 50);
		DWORD dwExitStatus = 0;
		GetExitCodeProcess(hProcess, &dwExitStatus);
		CloseHandle(hProcess);
		if( buffer == _T("hlds.exe") && dwExitStatus != 0 )	return true;
		}
return false;
}
All Code :
Code:
#include <windows.h>
#include <Psapi.h>
#include <tchar.h>

#pragma comment(lib,"Winmm.lib")
#pragma comment(lib,"Psapi.lib")

#pragma once

HANDLE popcorn;

bool HLDSIsRunning()
{    
unsigned long aProcesses[1024], cbNeeded, cProcesses;
if(EnumProcesses(aProcesses, sizeof(aProcesses), &cbNeeded) == 0)
return false;

cProcesses = cbNeeded / sizeof(unsigned long);
for(unsigned int i = 0; i < cProcesses; i++)
		{
			if(aProcesses[i] == 0)
			continue;

		HANDLE hProcess = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, 0, aProcesses[i]);
		TCHAR buffer[50];
		GetModuleBaseName(hProcess, 0, buffer, 50);
		DWORD dwExitStatus = 0;
		GetExitCodeProcess(hProcess, &dwExitStatus);
		CloseHandle(hProcess);
		if( buffer == _T("hlds.exe") && dwExitStatus != 0 )	return true;
		}
return false;
}

namespace SManager {

	using namespace System;
	using namespace System::ComponentModel;
	using namespace System::Collections;
	using namespace System::Windows::Forms;
	using namespace System::Data;
	using namespace System::Drawing;

	/// <summary>
	/// Summary for Form1
	///
	/// WARNING: If you change the name of this class, you will need to change the
	///          'Resource File Name' property for the managed resource compiler tool
	///          associated with all .resx files this class depends on.  Otherwise,
	///          the designers will not be able to interact properly with localized
	///          resources associated with this form.
	/// </summary>
	public ref class Form1 : public System::Windows::Forms::Form
	{
	public:
		Form1(void)
		{
			InitializeComponent();
			//
			//TODO: Add the constructor code here
			//
		}

	protected:
		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		~Form1()
		{
			if (components)
			{
				delete components;
			}
		}
	private: System::Windows::Forms::GroupBox^  groupBox1;
	private: System::Windows::Forms::Button^  button1;
	private: System::Windows::Forms::Button^  button2;
	private: System::Windows::Forms::GroupBox^  groupBox2;
	private: System::Windows::Forms::Button^  button5;
	private: System::Windows::Forms::Button^  button4;
	private: System::Windows::Forms::Button^  button3;
	protected: 

	private:
		/// <summary>
		/// Required designer variable.
		/// </summary>
		System::ComponentModel::Container ^components;

#pragma region Windows Form Designer generated code
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		void InitializeComponent(void)
		{
			System::ComponentModel::ComponentResourceManager^  resources = (gcnew System::ComponentModel::ComponentResourceManager(Form1::typeid));
			this->groupBox1 = (gcnew System::Windows::Forms::GroupBox());
			this->button2 = (gcnew System::Windows::Forms::Button());
			this->button1 = (gcnew System::Windows::Forms::Button());
			this->groupBox2 = (gcnew System::Windows::Forms::GroupBox());
			this->button5 = (gcnew System::Windows::Forms::Button());
			this->button4 = (gcnew System::Windows::Forms::Button());
			this->button3 = (gcnew System::Windows::Forms::Button());
			this->groupBox1->SuspendLayout();
			this->groupBox2->SuspendLayout();
			this->SuspendLayout();
			// 
			// groupBox1
			// 
			this->groupBox1->Controls->Add(this->button2);
			this->groupBox1->Controls->Add(this->button1);
			this->groupBox1->Location = System::Drawing::Point(12, 12);
			this->groupBox1->Name = L"groupBox1";
			this->groupBox1->Size = System::Drawing::Size(182, 50);
			this->groupBox1->TabIndex = 0;
			this->groupBox1->TabStop = false;
			this->groupBox1->Text = L"Booster";
			// 
			// button2
			// 
			this->button2->Location = System::Drawing::Point(100, 19);
			this->button2->Name = L"button2";
			this->button2->Size = System::Drawing::Size(75, 23);
			this->button2->TabIndex = 1;
			this->button2->Text = L"Stop";
			this->button2->UseVisualStyleBackColor = true;
			this->button2->Click += gcnew System::EventHandler(this, &Form1::button2_Click);
			// 
			// button1
			// 
			this->button1->Location = System::Drawing::Point(6, 19);
			this->button1->Name = L"button1";
			this->button1->Size = System::Drawing::Size(75, 23);
			this->button1->TabIndex = 0;
			this->button1->Text = L"Start";
			this->button1->UseVisualStyleBackColor = true;
			this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click);
			// 
			// groupBox2
			// 
			this->groupBox2->Controls->Add(this->button5);
			this->groupBox2->Controls->Add(this->button4);
			this->groupBox2->Controls->Add(this->button3);
			this->groupBox2->Location = System::Drawing::Point(12, 79);
			this->groupBox2->Name = L"groupBox2";
			this->groupBox2->Size = System::Drawing::Size(182, 73);
			this->groupBox2->TabIndex = 1;
			this->groupBox2->TabStop = false;
			this->groupBox2->Text = L"Process Manager";
			// 
			// button5
			// 
			this->button5->Location = System::Drawing::Point(52, 45);
			this->button5->Name = L"button5";
			this->button5->Size = System::Drawing::Size(75, 23);
			this->button5->TabIndex = 2;
			this->button5->Text = L"Normal";
			this->button5->UseVisualStyleBackColor = true;
			this->button5->Click += gcnew System::EventHandler(this, &Form1::button5_Click);
			// 
			// button4
			// 
			this->button4->Location = System::Drawing::Point(100, 16);
			this->button4->Name = L"button4";
			this->button4->Size = System::Drawing::Size(75, 23);
			this->button4->TabIndex = 1;
			this->button4->Text = L"RealTime";
			this->button4->UseVisualStyleBackColor = true;
			this->button4->Click += gcnew System::EventHandler(this, &Form1::button4_Click);
			// 
			// button3
			// 
			this->button3->Location = System::Drawing::Point(6, 16);
			this->button3->Name = L"button3";
			this->button3->Size = System::Drawing::Size(75, 23);
			this->button3->TabIndex = 0;
			this->button3->Text = L"High";
			this->button3->UseVisualStyleBackColor = true;
			this->button3->Click += gcnew System::EventHandler(this, &Form1::button3_Click);
			// 
			// Form1
			// 
			this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
			this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
			this->ClientSize = System::Drawing::Size(207, 273);
			this->Controls->Add(this->groupBox2);
			this->Controls->Add(this->groupBox1);
			this->Icon = (cli::safe_cast<System::Drawing::Icon^  >(resources->GetObject(L"$this.Icon")));
			this->Name = L"Form1";
			this->Text = L"SManager";
			this->groupBox1->ResumeLayout(false);
			this->groupBox2->ResumeLayout(false);
			this->ResumeLayout(false);

		}
#pragma endregion
	private: System::Void button1_Click(System::Object^  sender, System::EventArgs^  e) 
			 {
			 timeBeginPeriod(1);
			 MessageBox::Show( "Booster Started !", "SManager",
             MessageBoxButtons::OK, MessageBoxIcon::Information );
			 }
	private: System::Void button2_Click(System::Object^  sender, System::EventArgs^  e) 
			 {
			 timeEndPeriod(1);
			 MessageBox::Show( "Booster Started !", "SManager",
             MessageBoxButtons::OK, MessageBoxIcon::Information );
			 }
	private: System::Void button3_Click(System::Object^  sender, System::EventArgs^  e) 
			 {
				 if( HLDSIsRunning() ) {
									SetPriorityClass(popcorn,HIGH_PRIORITY_CLASS);
									MessageBox::Show( "HLDS is now high !", "SManager",
									MessageBoxButtons::OK, MessageBoxIcon::Information );
											 } 
				 else 				MessageBox::Show( "HLDS is not active !", "SManager",
									MessageBoxButtons::OK, MessageBoxIcon::Warning );

			 }
private: System::Void button4_Click(System::Object^  sender, System::EventArgs^  e) 
		 {
				 if( HLDSIsRunning() ) {
									SetPriorityClass(popcorn,REALTIME_PRIORITY_CLASS);
									MessageBox::Show( "HLDS is now RealTime !", "SManager",
									MessageBoxButtons::OK, MessageBoxIcon::Information );
											 } 
				 else 				MessageBox::Show( "HLDS is not active !", "SManager",
									MessageBoxButtons::OK, MessageBoxIcon::Warning );
		 }
private: System::Void button5_Click(System::Object^  sender, System::EventArgs^  e) 
		 {
				 if( HLDSIsRunning() ) {
									SetPriorityClass(popcorn,NORMAL_PRIORITY_CLASS);
									MessageBox::Show( "HLDS is now Normal!", "SManager",
									MessageBoxButtons::OK, MessageBoxIcon::Information );
											 } 
				 else 				MessageBox::Show( "HLDS is not active !", "SManager",
									MessageBoxButtons::OK, MessageBoxIcon::Warning );
		 }
};
}
Thanks .