Hi All,

We need to to develop a Silverlight client which is to be connected to a c++ server. The server already have a native client and the communication is done in binary( internally a sequence of structs).

Now we need to use Silverlight to connect to this server, without modifying the server (so we cannot use xml stuff etc). How can we convert the received byte stream to a struct in Silverlight? other than byte-by-byte conversion.

thanks