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July 20th, 2010, 10:30 AM
#1
Showing Fullscreen Image Sequences Fast
I have image sequences in .bmp files (200-500) frames. The idea is to load all the frames into memory and then be able to show them like a video with variable refresh rate, swapping between different loaded sequences, displaying images from two sequences side by side, pausing, ect. My question is what is the best way to approach this ? How should the Images be loaded into memory ? What is the best way of displaying the images, DirectX or WPF or something else ?
Visual Studio 2008
.NET 3.5
Last edited by Luco; July 20th, 2010 at 10:53 AM.
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