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September 6th, 2011, 02:55 PM
#1
How can i use GUI in win32 opengl without GLUT ?
Hi
i have legacy win32 opengl application that is using only gl/glu from opengl32 .
using wglCreateContext . now i need to implement input text and list box's in the application without using GLUT or any other opengl lib.
only GUI libs. i try to use AntTweakBar but it using GLUT .
what can i do ?
Thanks
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