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June 6th, 2012, 09:16 AM
#9
Re: How to find the architecture of the system using pointers?
 Originally Posted by S_M_A
But Vlad since the code is built for a specific target how can the size of the pointer change in runtime?
I meant that you can only determine if the code was built for 32-bit or for 64-bit, NOT if it runs on 64-bit.
 Originally Posted by S_M_A
Or do you mean to use two separate builds and use them to test the system?
Well, you can use only one (64-bit) build and see if it even runs on your system 
But seriously, I have asked OP – what is he looking for?
What is my “architecture” if I run 32-bit Windows on 64-bit CPU? Or emulate 64-bit environment on a 32-bit CPU?
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