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November 8th, 2012, 01:09 PM
#10
Re: Lateloading of x86 / x64 bit DLL keyboard files and init defines
I solved this issue very differently due to the GCC compatibility requirement of my project. Its not pretty, but it uses the same binary code for both native 32-bit and wow64 environments. I haven't tested it with the MSVC compiler, but there shouldn't be any reason it wouldn't work.
Source code is available here: http://code.google.com/p/jnativehook...nicodeHelper.c
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