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January 18th, 2013, 06:55 AM
#3
Re: How to create global object
Hi,
How to solve the below mentioned problem ?
Light *myobj;
Fan *myobj;
int choice;
cout<<"Select Light (1): ";
cout<<"Select Fan (2): ";
cin>>choice;
if (choice ==1){
Light *myobj = new Light();
}
if (choice ==2){
Fan *myobj = new Fan();
}
FlipUpCommand switchUp(*myobj);
Error:conflicting declaration 'Fan*myobj'
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