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August 1st, 2002, 10:24 AM
#1
Communications/Messaging system
I have several console applications that use the same shared library. The applications need to send custom messages to one another. Therefore I need to come up with some communications system to allow them to communicate. I will be using this code with multiple OSes but initially on Windows 2K and XP.
I'd like to communicate through a 'transport object’ that other objects can inherit. I can hide OS specific stuff in an abstraction layer and am considering using the Windows messaging system, but it appears that this is geared to GUI apps and the messages I need are all custom messages - not GUI.
So, finally to the point, what communications system have you used and would you recommend for this type of project?
Thanks for any and all suggestions.
KS
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August 1st, 2002, 11:33 AM
#2
I'm sure there are several ways to do this (pipes etc.) but to allow the solution to be easily used across many platforms, I'd use a socket based communication method.
This should work nicely on most platforms, and should allow you to provide the layered support you describe.
Hope this helps,
- Nigel
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