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February 1st, 2005, 11:34 AM
#1
GDI+ doesnt have FloodFill
strangely enough the GDI+ does not support the GDI's function FloodFill.
Again with the risk game that i'm developing, I depend on that function.
other that implementing the function myself, does anyone have an idea?
maybe it is possible to use the GDI's FloodFill somehow??
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February 1st, 2005, 04:55 PM
#2
Re: GDI+ doesnt have FloodFill
Most if not all the original GDI is available if you use P/Invoke.
On a previous thread I had a go with drawing XOR lines but it should show you what steps are required. Previous Thread It even contains a method to convert .NET Argb values to GDI RGB values...
Last edited by Norfy; February 1st, 2005 at 04:58 PM.
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