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  1. #1
    Join Date
    Dec 2004
    Location
    Leamington Spa, UK
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    202

    Importing 3d Models in OpenGL

    Hello..

    I have never used OpenGl...but I have one quetion...

    Is it possible to import a 3D object designed in a 3d Graphics program? Say I design a 3D shape in some 3D graphics program, and I want to use that in an OpenGL environement. Surely you wouldn't design a complex 3D object in OpenGL by coding every point/angle etc.

    Is this possible? If so..what 3D file format?


    Thanks! look forward to getting into OpenGL

  2. #2
    Ejaz's Avatar
    Ejaz is offline Elite Member Power Poster
    Join Date
    Jul 2002
    Location
    Lahore, Pakistan
    Posts
    4,211

    Re: Importing 3d Models in OpenGL

    Yes, otherwise it will be a real pain in the neck to create different cool objects that see in different games. Have a look at the followings. I've lost some of the links, so these are the only ones that I have got, but I guess going through them and with google, you can find what you need.

    Model Rendering Tutorial
    3DS Animation
    load Quake3 .Md3 character models
    load Quake2 .Md2 character models
    3DS File Loader

  3. #3
    Join Date
    Dec 2004
    Location
    Leamington Spa, UK
    Posts
    202

    Re: Importing 3d Models in OpenGL

    Great...thats what I was hoping would be the case.

    Thanks!

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