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April 6th, 1999, 09:48 AM
#1
Devloping for MS-DOS
Hello all,
Perhaps off topic but don't know where to ask :-)
Is there a way to use VC++ 6.0 to develope pure MS-DOS programs (not DOS-BOXed) to run on a MSDOS-Only handhels machine. Until now I used BC++ 4.0 but now I'm used tot the benifits vof visual studio it's hard to step backwards
tnx in advance
Jean Paul Mertens
jpmsoft-at-glo.be
repl -at- with @
http:\\user.online.be\~gd30347
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April 6th, 1999, 12:16 PM
#2
Re: Devloping for MS-DOS
Visual Studio is an addictive IDE, but Microsoft stopped supporting 16-bit DOS
after version 1.52c of the compiler. Your best bet is to stick with Borland
4.52 or better yet, 5.02. The template support for 4.52 is better than 4.02
and there are STL ports for 4.52 and 5.02 (16-bits).
You can also check out DJGPP, which is used to develop 32-bit DOS extended
apps, and a heck of a lot of commercial game programmers use it (top names
too). I've never programmed for hand-held devices, but DJGPP maybe what you
could be looking for (it's *way* better than Borland's lame attempt at 32-bit
DOS extended). I believe their web site is http://www.delorie.com
Regards,
Paul McKenzie
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