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April 24th, 1999, 11:58 AM
#1
How to create text on screen with OpenGL?
I have the vc++ 6 compiler and I was wondering how do you use the OpenGL functions to print text to the screen.
Also then how do you make it so that when you click on the text it goes to a new screen with more text on it.
If you can tell me how to do this or give me a web site where I can find this besides opengl.org I would appreciate it.
Could you make sure that the code doesn't use glut of any other library that don't originally come with the vc++ 6 compiler.
THANKS IN ADVANCE.
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April 26th, 1999, 08:52 AM
#2
Re: How to create text on screen with OpenGL?
Use wglUseFontBitmaps, glListbase and related funcitions... you'll find them in your VC++ documentation on OpenGL
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