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June 3rd, 2009, 03:22 PM
#1
Algorithm for generating continents/islands
Hello,
currently i'm programming a mapeditor. i want to include some nice scripts, which generate some islands/continents or other interesting shapes. the algorithm only need to tell me, if to set land on the field (x,y) or not. But in that direction i have no experience.
so if you can tell me some good internetsites or names of algorithm which can be used for this, i have a point at which i can start with the search. some example are also welcome, the programming-speech doesn't plays any role to me. so pseudocode will also be good.
i'm thankfull for every help.
yours
ralfonso
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June 3rd, 2009, 11:40 PM
#2
Re: Algorithm for generating continents/islands
See this link.
It portrays some methods for automatic 3D terrain generation.
You can easily adapt it to 2D if you decide a height threshold.
Regards,
Zachm
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June 8th, 2009, 10:24 AM
#3
Re: Algorithm for generating continents/islands
Thanks Zachm, I will have a look at this.
yours
Alfonso
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