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May 5th, 1999, 03:21 AM
#1
How to print with OpenGL?
When I try to create OpenGL rendering device context for printer DC, wglCreateContext() returns NULL. Are there need to be any other initialization before calling this function? I tried to use SetPixelFormat() with all possible flags and parameters, but nothing changes.
Thanks for help
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May 5th, 1999, 05:03 AM
#2
Re: How to print with OpenGL?
Have a look to the section code of this site; there are 3 articles to print with OpenGL.
Printing OpenGL in MFC - John Wagner (1998/08/08)
Printing and Print Preview OpenGL with MFC - Wenfei Wu (1998/11/02)
Printing with OpenGL - Another method - Andrew Bryan (1998/12/15)
K.
Ash to ash and clay to clay, if the enemy doesn't get you, your own folk may.
We're talking ****, 'cause life is a 'biz
You know it is
Everybody tryin' to get rich
God ****!
All I wanna do is live !
KoRn, Children of the Korn
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