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  1. #1
    Join Date
    May 1999
    Posts
    22

    CTreeCtrl/CTreeView

    Please any body would tell me the code to create and display a tree on main window in a Frame/Doc/View architecture using CTreeView class.
    Thanks.


  2. #2
    Join Date
    May 1999
    Location
    Paris, France
    Posts
    216

    Re: CTreeCtrl/CTreeView

    ==== CPP FILE ==============
    // TreeTestView.cpp : implementation file
    //

    #include "stdafx.h"
    #include "Parser.h"
    #include "TreeTestView.h"

    #ifdef _DEBUG
    #define new DEBUG_NEW
    #undef THIS_FILE
    static char THIS_FILE[] = __FILE__;
    #endif

    /////////////////////////////////////////////////////////////////////////////
    // CTreeTestView

    IMPLEMENT_DYNCREATE(CTreeTestView, CTreeView)

    CTreeTestView::CTreeTestView()
    {
    }

    CTreeTestView::~CTreeTestView()
    {
    }


    BEGIN_MESSAGE_MAP(CTreeTestView, CTreeView)
    //{{AFX_MSG_MAP(CTreeTestView)
    // NOTE - the ClassWizard will add and remove mapping macros here.
    //}}AFX_MSG_MAP
    END_MESSAGE_MAP()

    /////////////////////////////////////////////////////////////////////////////
    // CTreeTestView drawing

    void CTreeTestView::OnDraw(CDC* pDC)
    {
    CDocument* pDoc = GetDocument();
    // TODO: add draw code here
    }

    /////////////////////////////////////////////////////////////////////////////
    // CTreeTestView diagnostics

    #ifdef _DEBUG
    void CTreeTestView::AssertValid() const
    {
    CTreeView::AssertValid();
    }

    void CTreeTestView:ump(CDumpContext& dc) const
    {
    CTreeView:ump(dc);
    }
    #endif //_DEBUG

    /////////////////////////////////////////////////////////////////////////////
    // CTreeTestView message handlers

    void CTreeTestView::OnInitialUpdate()
    {
    CTreeView::OnInitialUpdate();

    CTreeCtrl& TreeCtrl = GetTreeCtrl ();


    HTREEITEM FirstNode = TreeCtrl.InsertItem( "FirstNode", TVI_ROOT, TVI_LAST);
    HTREEITEM SecondNode = TreeCtrl.InsertItem( "SecondNode", TVI_ROOT, TVI_LAST );

    TreeCtrl.InsertItem( "FirstNode - Item 1", FirstNode, TVI_LAST);
    TreeCtrl.InsertItem( "FirstNode - Item 2", FirstNode, TVI_LAST);
    TreeCtrl.InsertItem( "FirstNode - Item 3", FirstNode, TVI_LAST);
    TreeCtrl.InsertItem( "SecondNode - Item 1", SecondNode, TVI_LAST);
    TreeCtrl.InsertItem( "SecondNode - Item 2", SecondNode, TVI_LAST);
    TreeCtrl.InsertItem( "SecondNode - Item 3", SecondNode, TVI_LAST);

    }

    BOOL CTreeTestView::PreCreateWindow(CREATESTRUCT& cs)
    {

    cs.style |= TVS_HASLINES | TVS_LINESATROOT | TVS_HASBUTTONS ;

    return CTreeView::PreCreateWindow(cs);
    }
    ======= H FILE =======================
    include <afxcview.h>
    class CTreeTestView : public CTreeView
    {
    protected:
    CTreeTestView(); // protected constructor used by dynamic creation
    DECLARE_DYNCREATE(CTreeTestView)

    // Attributes
    public:

    // Operations
    public:

    // Overrides
    // ClassWizard generated virtual function overrides
    //{{AFX_VIRTUAL(CTreeTestView)
    public:
    virtual void OnInitialUpdate();
    protected:
    virtual void OnDraw(CDC* pDC); // overridden to draw this view
    virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
    //}}AFX_VIRTUAL

    // Implementation
    protected:
    virtual ~CTreeTestView();
    #ifdef _DEBUG
    virtual void AssertValid() const;
    virtual void Dump(CDumpContext& dc) const;
    #endif

    // Generated message map functions
    protected:
    //{{AFX_MSG(CTreeTestView)
    // NOTE - the ClassWizard will add and remove member functions here.
    //}}AFX_MSG
    DECLARE_MESSAGE_MAP()
    };



  3. #3
    Join Date
    May 1999
    Posts
    22

    Thanks

    Thanks a lot for all of your help. It was really usefull. I really appriciate it. It is done now. Thanks again.


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