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May 17th, 1999, 09:02 PM
#1
CTreeCtrl/CTreeView
Please any body would tell me the code to create and display a tree on main window in a Frame/Doc/View architecture using CTreeView class.
Thanks.
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May 18th, 1999, 10:43 AM
#2
Re: CTreeCtrl/CTreeView
==== CPP FILE ==============
// TreeTestView.cpp : implementation file
//
#include "stdafx.h"
#include "Parser.h"
#include "TreeTestView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTreeTestView
IMPLEMENT_DYNCREATE(CTreeTestView, CTreeView)
CTreeTestView::CTreeTestView()
{
}
CTreeTestView::~CTreeTestView()
{
}
BEGIN_MESSAGE_MAP(CTreeTestView, CTreeView)
//{{AFX_MSG_MAP(CTreeTestView)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTreeTestView drawing
void CTreeTestView::OnDraw(CDC* pDC)
{
CDocument* pDoc = GetDocument();
// TODO: add draw code here
}
/////////////////////////////////////////////////////////////////////////////
// CTreeTestView diagnostics
#ifdef _DEBUG
void CTreeTestView::AssertValid() const
{
CTreeView::AssertValid();
}
void CTreeTestView: ump(CDumpContext& dc) const
{
CTreeView: ump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CTreeTestView message handlers
void CTreeTestView::OnInitialUpdate()
{
CTreeView::OnInitialUpdate();
CTreeCtrl& TreeCtrl = GetTreeCtrl ();
HTREEITEM FirstNode = TreeCtrl.InsertItem( "FirstNode", TVI_ROOT, TVI_LAST);
HTREEITEM SecondNode = TreeCtrl.InsertItem( "SecondNode", TVI_ROOT, TVI_LAST );
TreeCtrl.InsertItem( "FirstNode - Item 1", FirstNode, TVI_LAST);
TreeCtrl.InsertItem( "FirstNode - Item 2", FirstNode, TVI_LAST);
TreeCtrl.InsertItem( "FirstNode - Item 3", FirstNode, TVI_LAST);
TreeCtrl.InsertItem( "SecondNode - Item 1", SecondNode, TVI_LAST);
TreeCtrl.InsertItem( "SecondNode - Item 2", SecondNode, TVI_LAST);
TreeCtrl.InsertItem( "SecondNode - Item 3", SecondNode, TVI_LAST);
}
BOOL CTreeTestView::PreCreateWindow(CREATESTRUCT& cs)
{
cs.style |= TVS_HASLINES | TVS_LINESATROOT | TVS_HASBUTTONS ;
return CTreeView::PreCreateWindow(cs);
}
======= H FILE =======================
include <afxcview.h>
class CTreeTestView : public CTreeView
{
protected:
CTreeTestView(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(CTreeTestView)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTreeTestView)
public:
virtual void OnInitialUpdate();
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CTreeTestView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(CTreeTestView)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
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June 1st, 1999, 11:19 PM
#3
Thanks
Thanks a lot for all of your help. It was really usefull. I really appriciate it. It is done now. Thanks again.
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