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March 12th, 2010, 02:15 PM
#1
Finite State Machine or another good approch for Decision system
Hi,
i have no code to for now currently i am looking for a good and easy material using FSM and/or something similar to get me started.
What i am planning to make is a IRC AI RPG BOT to take decision upon what is going on and considering users responses.
So for example: Player A target and begin attack.
So upon the state of being targeted the bot will have a response to it for example, set trap for player A.
OFC this is just hipotetical examples...
So i was thinking on how i could start such states and take actions upon it and aswell some sort of priority system... but i am kinda stuck of where to start at...
i was trying to find some simple and good material around to get me started but so far i havent found anything perhaps i am not using the right keyword for my search
but if any of you have something that could get me started i would appreciate
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