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September 27th, 1999, 08:49 AM
#1
OnInitDialog()
Is there a function for CDialogBar like OnInitDialog() or OnInitialUpdate() that is called after the dialog bar has been drawn where I can put initial values into the control in my override class of it? I temporarily did this in ShowWindow override, but I don't want it to do it EVERY time the window shows and hides, just the first time.
2nd part to the question, why do I get 0 for a height for the dlg bar when I get the rect for it from my OnIntialUpdate() of my view class?
CMainFrame* pFrame = (CMainFrame*)GetParentFrame();
CRect DlgBarRect;
pFrame->m_wndDlgBar.GetClientRect(DlgBarRect);
int BarHeight = DlgBarRect.Height();
This gives BarHeight to be 0, and is called from my view class.
Thanks..
Help on either is appreciated.
*DM*
AIM/AOL: Rais69
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Email: [email protected]
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