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October 28th, 1999, 10:04 PM
#1
How to draw something when a function costs a large time
i design a class only from CObject. In this class, a function costs a large time, so i want to draw something in CView or a CEdit control when this function is running. i use a OnTimer() in CView class, but it can't work. and i use a OnTimer() in Dialog class, it is wrong. How to do this?
Please if anyone can help?
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