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  1. Almost Perfect Libraries by Electronic Arts

    Started by pvsstudio, July 30th, 2019 08:09 AM
    bugs, c++, game development, gamedev, static code analyzer
    • Replies: 0
    • Views: 644
    Last Post: July 30th, 2019 08:09 AM
    by pvsstudio  Go to last post
  2. Amazon Lumberyard: A Scream of Anguish

    Started by El_programmer, July 9th, 2018 08:40 AM
    • Replies: 0
    • Views: 755
    Last Post: July 9th, 2018 08:40 AM
    by El_programmer  Go to last post
    • Replies: 0
    • Views: 2,351
    Last Post: May 3rd, 2018 09:15 AM
    by El_programmer  Go to last post
    • Replies: 0
    • Views: 1,909
    Last Post: June 27th, 2017 02:36 AM
    by El_programmer  Go to last post
    • Replies: 0
    • Views: 1,295
    Last Post: February 12th, 2016 07:08 AM
    by Karpov2007  Go to last post
  3. Sony C#/.NET component set analysis

    Started by Karpov2007, January 27th, 2016 09:29 AM
    csharp, dotnet, game development, gamedev, pvs-studio
    • Replies: 0
    • Views: 1,342
    Last Post: January 27th, 2016 09:29 AM
    by Karpov2007  Go to last post
  4. How the PVS-Studio Team Improved Unreal Engine's Code

    Started by Karpov2007, June 16th, 2015 01:45 PM
    c++, gamedev, pvs-studio, ue4
    • Replies: 0
    • Views: 1,292
    Last Post: June 16th, 2015 01:45 PM
    by Karpov2007  Go to last post
Results 1 to 7 of 7


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