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Yesterday,
08:29 AM
2kaud
replied to a thread
Confused about /bigobj
in
Visual C++ Programming
The /bigobj applies to the number of sections in the generated .obj file. So /bigobj would usually be applied to the project properties - not an...
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3 replies | 68 view(s)
Yesterday,
07:45 AM
John E
replied to a thread
Confused about /bigobj
in
Visual C++ Programming
Thanks 2kaud, that seems to fix it. BTW... as it happens, the module I'm building is a DLL. At the moment, I've only specified /bigobj for that one...
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3 replies | 68 view(s)
Yesterday,
07:05 AM
2kaud
replied to a thread
Confused about /bigobj
in
Visual C++ Programming
Properties/C++/CommandLine. Add it to Additional Options. Not all compiler options are in the properties pages - some (another is /J to make char...
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3 replies | 68 view(s)
Yesterday,
06:49 AM
John E
started a thread
Confused about /bigobj
in
Visual C++ Programming
I'm updating a program which previously got compiled with VC2005 (I'm compiling it now with VC2019). One of the source modules was fine with VS2005...
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3 replies | 68 view(s)
Yesterday,
05:34 AM
2kaud
replied to a thread
My simple vector crashes
in
C++ (Non Visual C++ Issues)
Yep :D - although the std:: version has some additional features over yours. But that is how professional libraries are written - with heavy use of...
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14 replies | 262 view(s)
Yesterday,
05:20 AM
tomy12
replied to a thread
My simple vector crashes
in
C++ (Non Visual C++ Issues)
Ah, **** it! Three thousand lines of code for a vector!? :(
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14 replies | 262 view(s)
Yesterday,
04:17 AM
2kaud
replied to a thread
My simple vector crashes
in
C++ (Non Visual C++ Issues)
To look at the STL source code, just put your mouse cursor over the #inciude <...> statement in your code, right click and choose Go To Document......
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14 replies | 262 view(s)
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