Hi,
I'm looking for a good example / tut. that will explane how
to get from 3D to 2D.
I need this for showing a frame of an 3d object
thanks,
Jewe
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Hi,
I'm looking for a good example / tut. that will explane how
to get from 3D to 2D.
I need this for showing a frame of an 3d object
thanks,
Jewe
A complete answer would depend on what type of projection you wish to accomplish. There are various type of projections including orthogonal (which will not give you a sense of distance, but which is easiest to implement) and various angular algorithms. One start would be to check out
http://www.gamedev.net/reference/list.asp?categoryid=40
but there are many resources available if you search the internet. This site has a few articles on using OpenGL as well.
I would add that cross-posting is by no means a nice practice.
The same thread has gotten a good answer in the Visual C++ thread.
This is not to say that galathaea's answer is not good though ;)
Sorry:(
greetings
Jewe