Hello everyone,
in STIL I would just write a declaration something like:
std::map<string, T> _map;
and viola have _map as a map-like structure. My question is how to perform the equivalent in C# w/ IDictionary. I take it that I have to make a concrete implementation of the interface class. Is this right? And if so, why? And, does anyone have a simple soup-to-nuts example... I'm really interested in getting on w/ my code rather than writing implementations, but I will if necessary.
Thank you,
nyc_newbie.
