Re: Floating point accuracy
Where have you read it? G70 architecture is derived from NV40, maybe they brought behind something...
Re: Floating point accuracy
I have read it from a site called "http://www.3dcenter.org/artikel/nv40_technik/index3_e.php" . In that site it was given that NV40 series has such a problem.
Re: Floating point accuracy
Well, floating point values cannot be represented exactly by computer hardware, it is always approximation to some degree. As for GPU, shader model 3.0 defines partial (FP16 - 16bit per component) and full (FP32 - 32 bit per component) precisions in which numbers can be stored.
Can you show your shader code and the numbers you're using/getting? If you're using some large numbers, some precision is always lost, as more bits are needed to store the part before decimal point.