[RESOLVED] Pointers in a Class
it doesn't shows the correct values
Code:
/*Triangle.hpp*/
#include <iostream>
using namespace std;
class Triangle
{
public:
Triangle();
~Triangle();
int GetSideC() const {return *itsSideC;}
int GetSideA() const {return *itsSideA;}
int GetSideB() const {return *itsSideB;}
void SetSideC(int c) {itsSideC = &c;}
void SetSideA(int a) {itsSideA = &a;}
void SetSideB(int b) {itsSideB = &b;}
private:
int *itsSideC;
int *itsSideA;
int *itsSideB;
};
Triangle::Triangle()
{
itsSideC = new int (0);
itsSideA = new int (0);
itsSideB = new int (0);
}
Triangle::~Triangle()
{
delete itsSideC;
delete itsSideA;
delete itsSideB;
}
/*myTriangle.cpp*/
#include "Triangle.hpp"
int main()
{
Triangle myTriangle;
myTriangle.SetSideC(5);
myTriangle.SetSideA(4);
myTriangle.SetSideB(3);
cout << "Triangle" << endl;
cout << "Side C:\t" << myTriangle.GetSideC() << endl;
cout << "Side A:\t" << myTriangle.GetSideA() << endl;
cout << "Side B:\t" << myTriangle.GetSideB() << endl;
cin.get();
return 0;
}