Hey People
What is the best Software development methodology in your opinion to build a RTS game???
I feel a pure Object oriented design will be better than spiral or incremental or prototyping. What are your thought
Thanks
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Hey People
What is the best Software development methodology in your opinion to build a RTS game???
I feel a pure Object oriented design will be better than spiral or incremental or prototyping. What are your thought
Thanks
I find those methodologies somewhat mixed up. Object oriented design relates to how you structure your code, whereas the others relates to how you manage your project.
- petter
Say you have a small project with about 2 or 3 people. Is there a point to using project management methodologies???
Thanks