How do I make a wait() which doesn't use all processor time while waiting?
I need a wait(float seconds) function.
This is one alternative:
#include <time.h>
void wait(float seconds)
{
long waitingTime = seconds * CLOCKS_PER_SEC;
clock_t goal = waitingTime + clock();
while (goal > clock());
}
But this function consumes all processor time. I need a function that does the same thing, but does not consume all processor time. Can somebody help me?
Thank you.
Re: How do I make a wait() which doesn't use all processor time while waiting?
Use Sleep() or SleepEx() API calls.
Martin van den Berg
High Tech Automation
The Netherlands
[email protected]
Re: How do I make a wait() which doesn't use all processor time while waiting?
Email me at [email protected] and I will send you a routine.
Phil McGahan
(303) 252-8889
12100 Elizabeth St.
Thornton, Colorado 80241