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Raytracing in C++
Does anybody have any source of information about high quality raytracing in C/C++ ? I'm quite an expert at C++, so I'm especially interested in learning the basic structures and algorithms used in this process, and all the math that's behind. You can send your messages to [email protected].
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Re: Raytracing in C++
Check out:
Object-Oriented Ray Tracing in C++/Book and Disk
by Nicholas Wilt
Paperback - 441 pages (December 1993)
John Wiley & Sons; ISBN: 047130414X ; Dimensions (in inches): 1.13 x 9.24 x 7.42
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Re: Raytracing in C++
What about in C#? I have to make report about it... Please tell me!!! My mail: [email protected]. Thank a lot