Could someone tell me how to perform texture mapping on a cylinder or a sphere (implemented as quadrics) in OpenGL using MFC.
(I use Visual C++ 5.0 on Windows 95/NT/98.)
Ashwin
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Could someone tell me how to perform texture mapping on a cylinder or a sphere (implemented as quadrics) in OpenGL using MFC.
(I use Visual C++ 5.0 on Windows 95/NT/98.)
Ashwin