Re: RPG Game project in XNA
Ok, It's been 2 days since I posted this thread, and so far I haven't got any ideas.
Can someone please help me? I want to know how and where to start.
Re: RPG Game project in XNA
Here is a list of RPG tropes ("common narrative devices"): http://tvtropes.org/pmwiki/pmwiki.ph...olePlayingGame. You might want to try to include them. Study some RPGs that you really like and try to figure out what makes them fun.
As in all development: Implement a prototype rapidly (to working) and then refine it adding features. If you try to develop it all in one go with a grand vision, you'll eventually give up without a working prototype at all.